![]() Golem – This bad boy has a ton of HP that your opponent has to deal with and tanks for whatever is behind him. Builds up massive Elixir advantages while pulling Hogs and Rams.īarbarian Hut isn’t as great as the other 3 because of the Barbarians’ sluggish move speed but it still offers a lot of value. Spawner puts on constant pressure which requires a response for the whole match. Spawner (Tombstone, Furnace, Goblin Hut and Barbarian Hut) They are perfectly capable of crushing big tanks then charge at your opponent’s defenses.Īlso, due to the exclusive skin, just pick them. This card is really strong if you have a tank, similar to Lavaloon, Golem, Giant etc in front, making it a very deadly card for your opponents to deal with as they do not always have air-targeting cards in hand. Paired up with a well timed Rage this can equal an easy point.īalloon – The Balloon is insane in this mode. Mini P.E.K.K.A and P.E.K.K.A need 2 hits to kill him. Hog Rider (Currently removed) – Automatically pick Hog Rider as this is the Hogdown Mode!!!! If your opponent just spent all of their Elixir and you play a Ram in the opposite lane, it is nearly impossible to stop it from scoring if supported correctly. It is fast, targets only buildings and spawns Barbarians that could potentially be in the touchdown. In this game mode, everything is a win condition and ought to be treated that way. Make sure you have already had at least one building-targeting troop to make the most of them. Using these cards at the last seconds of the match is one of the most satisfying things. Valk post buff is also a really good troop in this spot. ![]() She is excellent to bait out cards and spells.ĭart Goblin is also really good at controlling a really large radius.Īs for crowd control, Executioner, Wizard, Bowler etc are very good at filling this spot. Princess is one of the best cards in this mode. Pick troops that have good crowd control and range You will need cards that can take down cards like Golem, Lava Hound etc while only being able to place cards in a limited region.Ĭards like P.E.K.K.A aren’t that great in this mode because of just how many swarms there are and chances are you may not have cards like Log/Zap etc to remove swarms. Pick at least one of these If you have the chance! You ideally want to have spells that can get value as loads of troops will be bunched together, each will have it’s moments where the spell shines and where it does not. While good in regular play they aren’t the best in this in my honest opinion. Try to avoid spells like Clone, Heal, Lightning etc. You can drop a spawner and pressure the other side of the arena while the spawner continuously sends wave after wave and distract them allowing your spawner to send something over the line! I recommend cards like Furnace, Goblin Hut, Barbarian Hut etc as well because they are good at defending as well as exerting pressure because each Fire Spirits, skeleton, Goblin or Barb that spawns has the potential to cross the Touchdown! Mortar and X-Bow are probably one of the top picks. Having the right buildings in Touchdown would give you tons of advantages. Spells aren’t as effective in this Touchdown, the Tower damage doesn’t exist here and spawners are finally overpowered! It’s chaotic here and almost a completely new meta. Cards that are good in normal games might not exactly be that useful in this mode. This game mode is very different to what we usually play.
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